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Family adventure kit with a star artifact, cipher wheel, map and a phone scanning a clue

Case file 002 · A family artifact adventure

The Missing Mariner’s Star

A priceless navigator’s artifact has vanished somewhere between embarkation and the open sea. Decode the maps, weigh up who had the opportunity, and recover the Star before your voyage reaches its final port.

Ages 8+2–8 players3–5 hoursFrom $119

The case

Written so the youngest investigator actually solves things.

Most family mystery games hand the children a job and the adults the answer. This one splits the evidence deliberately: some clues are ciphers and pattern-matching that eight-year-olds are frankly better at, and some are documents that reward an adult reading them carefully.

Neither half works alone. The Star is recovered by a table, not by a parent.

What it asks of you

Map-reading, a cipher wheel, spotting what changed between two versions of the same picture, and deciding which of several plausible people is telling the truth. No jump scares, no violence, and nothing that needs reading skills beyond a confident eight-year-old.

Content note

A theft-and-recovery adventure. No violence and no peril directed at children. Written for ages 8 and up; younger investigators can play alongside an adult reader.

At a glance

Genre
Artifact hunt — ciphers, maps and motive
Players
2–8 investigators · one device is enough
Play time
3–5 hours spread across the voyage
Reading level
Confident 8+ · every document is also narrated in the app
Language
English
Format
Physical evidence file + offline iOS & Android app

Sailing with a mixed-age party?

The finder recommends by your youngest investigator. Parties with teenagers and adults are pointed at The Last Crossing instead — and nothing stops you carrying both aboard.

Shared with every case

Same promise, gentler mystery.

The family case is not a lesser product. It ships in the same evidence file, runs on the same offline engine, and gets the same field-mission alternatives.

Works in airplane mode

Download before you sail and every clue, map, narration and puzzle runs from the device for the whole voyage.

Optional AR, always

Scan a clue to see it come alive — or skip it entirely. Nothing in the case depends on augmented reality working.

Field missions with alternatives

Every shipboard moment has an in-app equivalent, so a missed port or a tired afternoon never blocks progress.

Case file 002

Sailing with younger investigators?

Check your ship and dates — we’ll confirm which case suits your party.

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